#include "UpdateCustomSceneCmd.h"

UpdateCustomSceneCmd::UpdateCustomSceneCmd(QObject *parent) :
    BaseCmd(parent)
{
    this->m_protocolType = ProtocolType::CloudProtocol;
    this->m_functionCode = FunctionCode;
}


Package UpdateCustomSceneCmd::toPackage()
{
    Package package;
    return package;
}

void UpdateCustomSceneCmd::unPackage(Package package)
{
    m_cmdId = package.id();
}
